Hey guys,
Looking at the new codex, the Hive tyrant is the best HQ in the section altogether. This guys should be in every army and maybe two of them! So lets get this started;
WS:8 - hits most things on 3+ and most weak units need 5s, not bad
BS:4 - Finally! we can hit things now, big upgrade and means a lot
S:6 - Good strength on him, making him able to wound most on a 2, makes him exceptional in cc
T:6 - My favorite aspect about this guy, most infantry need 6's to wound, makes him much more survivable
W:4 - an ok amount of wounds, not great but needs support in either wings or guard
I:5 - Quicker than marines, makes them insane in combat, while striking before most units in the game
A:4 - nothing to sniff at, 5 on the charge or with two sets of talons 6!
Ld:10 - is not really needs, you have synapse
Sv:+3 - not the best, would prefer a lower save to survive like the last editions upgrade
Special Rules:
Psyker (level 2)
This is better than last edition, we can now cast two powers a turn... woooo. Unfortunately the powers are not as good
Shadow in the Warp
-3 Leadership to psykers, this isn't bad but not as good as before, but fortunately we still have deny the witch which is good.
Synapse Creature
The rule that holds the army together, you need this, take this... please. It is helpful with you basically giving a 12" bubble of fearless.
Hive Tyrants can take every biomorph, but the ones i would recommend are;
The norn crown - 6" inches of synapse, combined with the psychic primas power, it makes it 24" synapse, combine this with tyrant guard and you are one tough cookie of synapse support, remember this can get costly.
Wings - The best competitive piece of kit he can take, become a FMC and again a bunch of rules, its a must take, also you gain skyfire with the rule which is very handy
Twin-linked devouers - This goes brilliantly with the wings, 2 sets will give you 12 twin-linked str6 shots, exceptional, and with BS4 this makes him even better.
Lashwhip and bonesword - This can be good but not amazingly competitive, compering it to a shooty tryant, it is nowhere close, nice combat abilities though.
Overall, the best HQ in the book, i always take two, you cant go wrong with this guy.
Thanks for reading,
Teeth
Monday 13 January 2014
Sunday 12 January 2014
Initial thoughts
Hey all,
After looking at the codex, many before me have said that it is a disappointment. But i say to that how come you play tyranids? we all play them because of the unique feel to the models, rules and fluff behind them. Not the competitiveness of them. Yes, we would like to be at the top near the flying circus and the riptide spam but no one has ever bought tyranids in the last two editions because they won every game.
The problem that most of us see is the blandness shown in the previous codex, sure, this is not as exciting as some of the other codex's but it brings back the feeling of nidzilla to me. With the choice to field an MC in each of the FOC sections we can fit an insane amount into our list, will it be competitive? maybe not, but will it be fun? yes. If you want an auto win army you came to the wrong place, it takes skill and alien cunning to master this army and thats what i intend to do with your help.
Over the next new blog posts i will be reviewing each unit from the HQ sections and then move on to the other sections of the book to find a way to compete with other armys.
Thanks for reading,
Teeth
After looking at the codex, many before me have said that it is a disappointment. But i say to that how come you play tyranids? we all play them because of the unique feel to the models, rules and fluff behind them. Not the competitiveness of them. Yes, we would like to be at the top near the flying circus and the riptide spam but no one has ever bought tyranids in the last two editions because they won every game.
The problem that most of us see is the blandness shown in the previous codex, sure, this is not as exciting as some of the other codex's but it brings back the feeling of nidzilla to me. With the choice to field an MC in each of the FOC sections we can fit an insane amount into our list, will it be competitive? maybe not, but will it be fun? yes. If you want an auto win army you came to the wrong place, it takes skill and alien cunning to master this army and thats what i intend to do with your help.
Over the next new blog posts i will be reviewing each unit from the HQ sections and then move on to the other sections of the book to find a way to compete with other armys.
Thanks for reading,
Teeth
Saturday 11 January 2014
The nids have dropped!!!!
Hey all,
The new nids have hit shelves all around the world, and with my waiting for my preorder, i decided to take a visit to GW near where i live to buy the new harpy/hive crone.
My thoughts on the kit are that the quality is outstanding, but the price to me is a bit steep but i was willing to pay to get my hands on it. I have found that the kit can be magnetized easily during the assembling process, and that most of it is universal to the harpy and the crone.
Once it is painted i will show you guys the finished result, with another two coming in the post it will be interesting how they are within game.
Thanks for reading,
Teeth
The new nids have hit shelves all around the world, and with my waiting for my preorder, i decided to take a visit to GW near where i live to buy the new harpy/hive crone.
My thoughts on the kit are that the quality is outstanding, but the price to me is a bit steep but i was willing to pay to get my hands on it. I have found that the kit can be magnetized easily during the assembling process, and that most of it is universal to the harpy and the crone.
Once it is painted i will show you guys the finished result, with another two coming in the post it will be interesting how they are within game.
Thanks for reading,
Teeth
Friday 10 January 2014
Welcome to the blog!
Hello!
Welcome to my blog on everything tyranids! With the new tyranid 6th ed book coming out in the UK tomorrow, i find myself wanting to share my views and tactics on the new nids with everyone else, to broaden all of our knowledge. I will be going in depth in various tactics, batreps and modeling to do with the new nids.
I have been playing nids since the start of the 5th ed codex, to most people this book was bland and weak. But i managed to build an army to win and to win tournaments, this is my aim to put nids back to where they should be with your help and the communities help we can do it!
I will be posting regularly about nids and other aspects of the game which we may encounter when using the nids. Thanks for reading
Have a nice day,
Teeth
Welcome to my blog on everything tyranids! With the new tyranid 6th ed book coming out in the UK tomorrow, i find myself wanting to share my views and tactics on the new nids with everyone else, to broaden all of our knowledge. I will be going in depth in various tactics, batreps and modeling to do with the new nids.
I have been playing nids since the start of the 5th ed codex, to most people this book was bland and weak. But i managed to build an army to win and to win tournaments, this is my aim to put nids back to where they should be with your help and the communities help we can do it!
I will be posting regularly about nids and other aspects of the game which we may encounter when using the nids. Thanks for reading
Have a nice day,
Teeth
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